Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Saturday, August 25, 2012

29 Things Young Designers Need to Know

I came across this article on BonExpose.com the advise comes from one Doug Bartow of id29.
The advise is sound, and even though this was written for graphic designers any type of designer will do good to take note of the advice. Have a look lets learn and improve our game,some of us might be doing some of it already some of us might learn something new. Under the poster I copied some of the points that may be more relevant to the mas game.



2. PLAY NICE
People you work with and for will make your blood boil from time to time.
Whenever possible, be a pro and take the high road. Avoid burning bridges, as people change jobs more often than they did a generation ago.
Your paths may cross again in a much different situation, and having a good working history together will make rehiring you easy.
Apply this to your online persona as well.
Anonymous jabs are petty—be better than that.

4. DEFINE YOUR AUDIENCE
Who are you speaking to and what is the objective?
If you can’t definitively answer both of these questions about a project you’re about to start working on, go back to the drawing board.
Graphic design is simply a plan that visually articulates a message. Make sure you have the message and its intended viewer sorted out before you start making.
Communicate with purpose—don’t just make eye candy.

5. BE YOURSELF
Be confident in yourself as an author, designer, photographer, creative.
Don’t work in a particular personal style. Rather, develop a personal approach to your creative work.
Your commissioned work should never be about you, but it can certainly reveal your hand as the designer.
As your work becomes more well-known, you will get hired for exactly that. For your personal work, don’t be afraid to tell your story.
No one else is going to do it for you.

7. COLLECT AND SHARE EVERYTHING
Find and save relevant and interesting things and pass them along to your friends, co-workers, followers and clients. Use the web and social media to share your own photos and work, as well as the work of others you find engaging.
Be funny, serious, irreverent, businesslike, self-promotional, curatorial, whatever—just be yourself.
For everyday inspiration, surround your workplace with the design ephemera you collect (see No. 5).

8. BE A DESIGN AUTHOR
Develop ideas. Write them down, edit them, share them and elicit a response.
Poof! You’re a design author. Read design blogs and participate in the discussions.
Have an opinion. If you find yourself spending hours a week contributing to other designers’ blogs, consider starting your own.
The cost and effort for startup are minimal, and the opportunities are diverse.

9. BUILD YOUR BOOK
One piece of advice I give young designers looking to fill out their portfolios is to find the best local arts organization with the worst visual brand identity or website and make a trade.
They get some great design work, and you get creative control and real-world projects in your book that other potential clients will recognize.

13. DEFEND YOURSELF
One of the biggest benefits of a formal design education is the lessons learned in the crit room defending your work in front of your instructor and peers.
If you can articulate your ideas and design process in that hostile environment, learning to do the same in client meetings usually comes easy
(see No. 21).

21. SEEK CRITICISM, ACCEPT PRAISE
As a designer, listening to your ideas being questioned and your hard work being ripped apart isn’t usually very pleasant.
However painful, though, constructive criticism of your design work is the most effective way to grow as a visual communicator.
Remember this when you leave the crit rooms of design school for the boardrooms of the corporate world.
Build a network of friends, co-workers and mentors you can use to collect feedback on your work.
Online sites (heavy with anonymous commentary) are not an acceptable substitute for this discourse.

23. KNOW YOUR HISTORY
Learn as much as you possibly can about the history of graphic design—its movements, terminology and important figures.
Understanding design’s cultural past will help you design in the present and future.
Study typefaces and their designers, and share with your clients the significance and history of the particular typefaces you’ve chosen for their projects

25. MAKE MISTAKES
Take a measured break from your comfort zone and experiment with an approach you’ve never tried before.
Force yourself to take chances with form: Use a different technique or medium with text and image to create work you’re unfamiliar and uncomfortable with.
Save and display your best piece as a reminder to think differently.

26. KEEP A SKETCHBOOK
You don’t need to be prolific at drawing to benefit from keeping a small book in your bag or back pocket.
Ideas tend to arrive at the strangest times, and being able to record them on the spot will help you remember them later.
When you fill a book, date, number and shelve it. Soon your bookcase will be a library of your best thoughts and ideas


29. TEACH OTHERS
Regardless of your experience, get involved with mentoring younger designers—or students who may be interested in design as a potential career path.
It doesn’t require developing a curriculum to get involved. Find a local AIGA chapter, design program or arts center and volunteer some of your time.
Participate in local student portfolio reviews, and share your knowledge and expertise with aspiring designers.
You’ll find the experience rewarding for everyone involved.

source: http://bonexpose.com/

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Monday, August 09, 2010

21 Questions with Crystal Aming

I value loyalty in both my male and female friends Crystal Aming is the daughter of Carnival great, Neville Aming. In 2011 she will celebrate a decade of solo Carnival design with her designs being part of Young Upwardly Mobile Adults' (YUMA's) Carnival 2011 presentation — Zodeak. A proud mother, Aming hopes to pass on her creativity to her loving son who, along with her father, continues to be her source of inspiration. In addition to Carnival costume design, Aming also flies with Caribbean Airlines and freelances in costume design for other events. Most recently, one of her designs helped international model Daphne Narveaz, who also modelled for YUMA, cop a final spot in a swimsuit competition in Las Vegas. Crystal took a few moments out of her hectic schedule to answer this week's 21 questions.
1. What quality do you like most in women?
Confidence... Not to be confused with arrogance or ignorance.
2. Your happiest moment?
The first time my son said "Mummy I love you" without me saying it to him first.
3. Your secret fear?
Shouldn't that be kept a secret?!?  Hahaha!
4. Which living person do you admire the most?
My mummy... Her humility & selflessness is amazing. I love you mummy.
5. What quality do you value most in your friends, both male and female?
Loyalty.
6. What is your greatest extravagance?
Shoes
7. The place you would most like to visit before you die?
Tahiti... & I have to be specific... One of those glassbottom bungalows in the middle of the ocean... With the right company of course.
8. What is your favourite journey?
The one I walk every day ... Motherhood and the creative process.
9. What advice would you give to people wishing to enter your field?
As a Cabin attendant — there is an entire world out there... Go see it and as a designer — be inspired by any & everything & go for it!
10. What is your current state of mind?
Anxious and focused — The reveal of our 2011 costumes is August 8th (today). I'm focused on showing our work to the world!
11. What is the trait you most deplore in others?
Stupidity or close-mindedness.
12. What is your greatest joy?
My son Shine... Can you tell I love my son.
13. What is your biggest turn-on in a man.
Apart from the physical attributes, I'd have to say conversation and humour... He has to stimulate me mentally and make me laugh.
14. What is your guilty plessure?
Did I mention shoes already?
15. What is your lowest depth of misery?
Being broke
16. What is your pet peeve?
Bad manners
17. What do you get complimented about the most?
My smile or my skin... People seem to love my complexion.
18. When was the last time you cried?
A few days ago... I need a good cry every now and then... It's my cleansing.
19. What was the first thing you did this morning?
Hit my snooze button like three times.
20. What do you consider your most cherished virtue?
My generosity... Nothing is ever too much for me to give.
21. If you had one personal wish which you alone can benefit from hence world peace etc is not applicable?
To win the lotto... That would be so liberating!


source

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Tuesday, March 02, 2010

TIM BROWN TALKS ABOUT CREATIVITY AND PLAY

A Talk about play, comfort, and  creative risk take it in its good...

IDEO President and CEO
“It’s not the technology, but what you do with it.”
– Interview in The New York Times
Tim Brown is president and CEO of IDEO, an innovation and design firm founded in 1991 by David M. Kelley that has revolutionized the designer’s role in the client relationship. Now 550 strong and with offices in eight global cities, IDEO has raised the profile of design by fusing engineering, social science and business strategy into its innovation practice for hundreds of blue-chip clients, as well as government, education and social sector organizations. Brown’s leadership in design is widely sought in industry, academia and the nonprofit community. Under his direction IDEO has been ranked #15 in the Boston Consulting Group’s list of the World’s Most Innovative Companies.


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